Degrafa: A declarative graphics framework for Flex.
July 5, 2007
This blog has been silent lately (promise I’ll get back to cool components soon). However I have not been without thoughts or work on what could/will benefit the Flex community.
For the last month and a bit I’ve been working closely with Juan Sanchez from ScaleNine in a collaborative effort to bring a graphics framework into the hands of the community. It’s called Degrafa (Declarative graphics framework).
We are in the midst of exposing the flash graphics api’s up to the MXML level. This means allot of things to allot of people. Both Juan and I feel that great steps toward visual design within Flex can be achieved with the Degrafa framework, and that the rewards of easier visual design will be accessible to all levels of Flex user expertise.
We won’t be stopping at just the api’s we will expand on them as well, and visual tool sets are also part of the plan.
I encourage you to take a look at Juan’s post introducing Degrafa today as well as the Degrafa blog. The samples on the blog will keep pouring out showing the different parts of the framework. We are wanting to do this incrementally.
If ever you felt that drawing in Action Script 3 or Flex was difficult/cumbersome or that skinning was a pain then you definitely want to keep a eye on this project.
Stay tuned, the first parts of the Degrafa framework will be available publicly very soon. We would greatly appreciate any feed back.
You can learn more here www.Degrafa.com.